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SEARCH KEYWORD -- Good design



  How to Create Custom Textures using Filters & Layers?

Textures are an important and integral part of the design world. You would find textures in every nook and corner of your life, in every space across your home. For a long time people have looked at Photoshop as a tool to manipulate photos and make them look the way you want it to appear. But, that’s not all to Photoshop. You can create interesting textures, and create amazing design works using Photoshop too. All you need is a design hand, and some basic understanding of how to use it. He...

   Photoshop     2014-08-01 05:46:07

  Good programmer made bad designers

I got an email request to publish this article a few days ago.I was actually on the verge of moving the email to the trash when I noticed the first name of the author: Rand.For those of you not familiar with the Wheel of Time series, the main character’s name is Rand.I admit that it’s an embarrassing weak reason to respond to a strange email, but reading some 10,000 pages of a fantasy series obviously messes with your mind.Then again, it’s probably no stranger than...

   Programmer,Designer,Comparison     2011-08-29 22:06:33

  Device Experiences & Responsive Design

Most recently LukeW was the Chief Product Officer (CPO) and co-founder of Bagcheck which was acquired by Twitter Inc. in 2011. Luke is also the author of the book Mobile First and was Chief Design Architect (VP) at Yahoo! Inc. While the task of designing Web applications and sites for multiple devices can be daunting, two techniques can make the process more manageable: classifying device experiences and designing/building responsively. Here’s how these two approaches can work toge...

   User experience,Device,Responsive design     2012-03-31 00:10:31

  Design Secrets for Engineers

If you are a designer like me, you must be asked on a regular basis to “make it look pretty.” The request can stroke your designer ego, making you feel like a design rockstar with super powers to make this world a more beautiful place. This is especially true at startups, where you are one of the few, maybe the only designer there. However, it can also be really annoying–almost degrading at times. Thoughts like “why the hell can’t engineers do this on their o...

   Design,UI,pretty,engineer,designer font     2011-10-24 11:18:25

  Java API vs Framework

What is the difference between a Java Library and a framework? The two concepts are essentially important for a Java developer. The most important difference between a library and a framework is Inversion of Control. It means that when you call a library you are in control. But with a framework, the control is inverted: the framework calls you. (This is called the Hollywood Principle: Don’t call Us, We’ll call You.) This is pretty much the definition of a framework. Basicall...

   Difference,API,Framework,Library,Java     2011-12-19 13:40:33

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  A Different Kind of Technical Interview

Everyone who's been programming professionally for a while knows the standard format of the technical interview. You go in, there's a whiteboard in the room, and you write code on it to answer questions.Everyone also has the same basic complaints about these interviews. In a normal work environment, you have access to an API or search engine, but at a whiteboard you don't. Whiteboard questions generally don't include much in the way of overall design, and they're typically limited to simple algo...

   Interview,Programming,Methods,Pairing     2011-06-04 07:56:21

  Successful Web Design: It’s All About The Details

While the tools are out there for almost anyone to build a website, the most successful designs all share a few characteristics. These sites tend to be organized well, have great content and have all the design details in order. Small parts of your site, from alignment and bolding to contrast and color, can make or break the design. Taking care of the details before your project is published will ensure the page has a clean overall feel. Unorganized design and lack of attention to detail ...

   Web design,Details,Success     2012-04-16 13:38:56

  Stop obsessing over HTML5 and CSS3

As web designers, we all seem obsessed by HTML5 and CSS3 at the moment. Endless posts, tutorials and discussion about them dominate the blogosphere. But how much are we learning that can be applied today? Don’t get me wrong. We all need to understand HTML5 and CSS3. And a lot of it can be used today. My point is that we seem to be spending a disproportionate about of time reading up on the subject when so many other areas deserve our attention. While others are reading yet another tut...

   Clients, Opinion, Web Designers     2011-06-24 00:55:06

  The Five Stages of Hosting

As a proud VPS survivor, I thought it might be fun to write up five common options for hosting a web business, ranked in decreasing order of 'cloudiness'. People who aren't interested in this kind of minutia would be wise to pull the rip cord right here. 1. The Monastery You run your site on an 'application platform' like Heroku, Azure, or Google App Engine. You design your application around whatever metaphors and APIs the service lays out, and in return you are veiled from all t...

   Website hosting,Recommendations,Stages,Advantages     2012-01-30 05:43:42